SPOOKY GUIDE
GALLU
THE GALLU HAS 3 DISTINCT STATES THAT CHANGE ITS SPEED AND HUNT THRESHOLD: NORMAL (50%, 1.7 M/S), ENRAGED (60%, 1.955 M/S, IMMUNE TO SALT), AND WEAKENED (40%, 1.36 M/S). USING A CRUCIFIX OR THE END OF INCENSE'S BLINDING EFFECT DURING A HUNT INSTANTLY MAKES IT ENRAGED, AND A HUNT THAT ENDS WHILE IT'S ENRAGED PUSHES IT STRAIGHT INTO THE WEAKENED STATE. KEY CLUE: WHILE ENRAGED, IT NO LONGER DISTURBS SALT WHEN WALKING OVER IT — IF THE SALT STAYS INTACT AFTER IT PASSES, SUSPECT A GALLU (OR A WRAITH). WILDLY DIFFERENT HUNT SPEEDS FROM ONE HUNT TO THE NEXT ARE ALSO A GOOD SIGNAL.