SPOOKY GUIDE
WRAITH
THE WRAITH NEVER LEAVES FOOTPRINTS AND COMPLETELY IGNORES SALT — ITS SIGNATURE TRAIT. IT REGULARLY TELEPORTS TO WITHIN 3 METERS OF A PLAYER, WHICH CAN TRIGGER AN EMF READING (LEVEL 2 OR 5) AT THE MOMENT OF THE TELEPORT. TO CONFIRM IT: LAY DOWN SALT IN FRONT OF THE SUSPECTED ROOM OR SET UP A MOTION SENSOR — IF ACTIVITY KEEPS HAPPENING WITHOUT THE SALT BEING DISTURBED OR THE SENSOR TRIGGERED BY A VISIBLE PASS, THAT'S A STRONG SIGN.