THE MIMIC
THE MIMIC IS UNIQUE: IT COPIES ANOTHER ENTITY'S BEHAVIOR AND HUNT THRESHOLD (EXCEPT THE GORYO, THE ONLY ONE IT CAN NEVER IMITATE), BUT NEVER ITS EVIDENCE TYPES — IT ALWAYS PRODUCES GHOST ORBS ON TOP OF ITS USUAL 3 EVIDENCE, EVEN WHEN IT SHOULD HAVE 0. AT THE START OF A CONTRACT, IT ALWAYS BEGINS IN A 'BLANK' STATE WITH NOTHING BEING IMITATED: YOU HAVE TO WAIT EXACTLY 1 MINUTE AFTER THE EXIT DOOR IS FIRST OPENED BEFORE IT STARTS IMITATING AN ENTITY — DURING THAT MINUTE, IT BEHAVES LIKE A STANDARD ENTITY WITH NO SPECIAL ABILITY. ONCE IT KICKS IN, IT SWITCHES THE MODEL IT'S IMITATING EVERY 30 SECONDS TO 2 MINUTES OUTSIDE OF HUNTS, BUT STAYS FIXED DURING A HUNT OR A PARANORMAL EVENT. THE SUREST SIGN: GHOST ORBS ARE ALWAYS PRESENT, EVEN COMBINED WITH BEHAVIOR THAT RESEMBLES ANOTHER ENTITY.