GHOSTS
IN PHASMOPHOBIA, EVERY CONTRACT PITS YOUR TEAM AGAINST ONE OF THE GAME'S 30 ENTITIES, EACH WITH ITS OWN EVIDENCE, MOVEMENT SPEED AND HUNTING BEHAVIOR. IDENTIFICATION RELIES ON 3 PIECES OF EVIDENCE OUT OF 7 (EMF LEVEL 5, GHOST WRITING, SPIRIT BOX, D.O.T.S PROJECTOR, ULTRAVIOLET, GHOST ORB, FREEZING TEMPERATURES) ON AMATEUR, INTERMEDIATE AND PROFESSIONAL — THAT NUMBER DROPS TO 2 ON NIGHTMARE, THEN JUST 1 ON INSANITY. SPEED, HUNTING BEHAVIOR AND THE QUIRKS SPECIFIC TO EACH ENTITY (DETAILED ON EVERY DATASHEET BELOW) THEN BECOME ESSENTIAL TO MAKE UP FOR THE MISSING EVIDENCE. USE THE EVIDENCE FILTER BELOW TO RULE OUT INCOMPATIBLE ENTITIES AS YOUR INVESTIGATION PROGRESSES.
CLICK AN EVIDENCE: PRESENT (GREYS OUT THE OTHERS) • DOUBLE-CLICK: ABSENT • DOUBLE-CLICK AN ENTITY: MANUALLY RULE IT OUT