SPOOKY GUIDE
STATS
MOVEMENT SPEED AND THE SANITY THRESHOLD THAT TRIGGERS A HUNT VARY FROM ONE ENTITY TO ANOTHER. MOST MOVE BETWEEN 1.7 AND 2.8 M/S WITH A HUNT THRESHOLD AT 50% REMAINING SANITY, BUT SOME STAND OUT CLEARLY FROM THAT NORM: THE REVENANT SPEEDS UP TO 3 M/S WHILE HUNTING, THE DEMON CAN TRIGGER A HUNT FROM 70% REMAINING SANITY, WHILE THE OBAMBO WAITS UNTIL IT DROPS BELOW 10%. THIS PAGE GATHERS THIS DATA IN A SORTABLE, FILTERABLE TABLE, WITH TWO COMPARISON CHARTS TO SPOT THE FASTEST OR MOST TRIGGER-HAPPY ENTITIES AT A GLANCE. FOR THE FULL DETAILS OF EACH ENTITY (EVIDENCE, BEHAVIOR, QUIRKS), SEE THE GHOSTS PAGE.
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| ENTITY | SPEED (M/S) | HUNT THRESHOLD | QUIRKS |
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